The Generator Blog
Tuesday, August 30th, 2005This blog is not about those machines used to change mechanical energy into electrical energy. It’s about software that creates software. Software to play around and have fun with.
The Generator Blog
This blog is not about those machines used to change mechanical energy into electrical energy. It’s about software that creates software. Software to play around and have fun with.
The Generator Blog
Lots of Interactive application showing experiments in physics, collision, steering behaviours. Source code available. Nice!
Visit: Arkitus.
City University of Hong Kong is looking for the following position in the school.
Associate Professor/Assistant Professor in New Media and Interactivity, School of Creative Media
City University of Hong Kong is one of eight higher education institutions directly funded by the Government of the Hong Kong Special Administrative Region through the University Grants Committee (Hong Kong). […]
SCALE is a monthly “local” publication about aesthetics and computation. It is distributed in print and PDF.
SCALE Journal
Pixelsumo is a blog about digital art, live performance, open source technologies, installations and hacking game culture.
Written and maintained by Chris O’Shea, a UK based digital artist.
Pixelsumo
Dan Bethel and Dave Griffiths are collecting resources about computer art and computer music since many years. At their Web site you can find a lot of interactive art installations, applets, application, software programs, music videos, essays.
Visit: dave’s page of art and programming
The symposium will focus on research issues in the practice of the generative arts. These issues fall in areas such as art making, art theory, digital media and human-computer interaction.
It will address recent research and future directions in generative art practice, considering issues such as:
* The specific nature of generative practice
[…]
THIRD ITERATION is the third international conference on generative systems in the electronic arts. It investigates three major themes – humancomputer creativity, generative meaning systems, and the computational sublime. Following on from First Iteration (1999) and Second Iteration (2001), this year’s conference will be held in Melbourne, Australia.
Visit: THIRD ITERATION CONFERENCE
VIDA 8.0 is the seventh edition of this international competition, created to reward excellence in artistic creativity in the field of artificial life.
In previous editions, prizes have been awarded to autonomous entities able to bring us pleasure (Tickle 2.0, Tickle Salon 5.0), engage us in irrational conversations (Head 3.0) or invade our social space (Cour […]
5-7 September 2005: RULES OF ENGAGEMENT Science and Art
Conference, University of York UK.
What happens in the collision of politics, ethics and imagination between science and art?
This conference - a melting pot of talks, events, performances and debate - challenges the serene vision of art and science as a warm, fuzzy continuum and asks instead […]
You are warmly invited to participate in Tactile Graphics 2005 The third international conference on tactile diagrams maps and pictures.
1 - 2 December 2005 - Birmingham, UK
Conference registration is now open!
Another exciting 2-day conference and exhibition, plus a day of optional pre-conference workshops - the only specialist event for those involved in tactile graphics. Covering […]
From the 3DUI list:
If you are willing to fill out a short survey (5 minutes or less) about the current state of VR and AR applications, please read on.
In 1994 and again in 1999, Fred Brooks conducted a survey of the state of the art in VR. In particular, he focused on finding […]
Post Doc Position Available at USC - If you have an interest in Aging and Alzheimer’s and VR applications, there are 5 NIA post-doc positions available here at the USC School of Gerontology.
Skip Rizzo says:
I just got word that I can have one of these slots to supervise a Post Doc to do some VR […]
This is a project written with Processing in the Programming Media II class taught by Casey Reas and Sean Dockray at the UCLA department of Design|Media Arts in the Spring of 2005. It is an interactive toy that allows one to draw and create organisms on the fly. Varying stroke lengths and loops create different […]
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