Archive for December, 2006

The breve Simulation Environment

Saturday, December 30th, 2006

breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Users define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so […]

osgART 1.0: Augmented Reality software development kit

Wednesday, December 20th, 2006

OSGART is a library that simplifies the development of Augmented Reality or Mixed Reality applications by combining the well-known ARToolKit tracking library with OpenSceneGraph. But rather than acting just as a simple nodekit, the library offers 3 main functionalities: high level integration of video input (video object, shaders), spatial registration (marker-based, multiple trackers), and photometric registration (occlusion, shadow).

 
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