Archive for the 'links' Category

Pixelsumo, digital art, and digital culture

Wednesday, August 17th, 2005

Pixelsumo is a blog about digital art, live performance, open source technologies, installations and hacking game culture.
Written and maintained by Chris O’Shea, a UK based digital artist.
Pixelsumo

Dave Griffiths’ page of art and programming

Monday, August 15th, 2005

Dan Bethel and Dave Griffiths are collecting resources about computer art and computer music since many years. At their Web site you can find a lot of interactive art installations, applets, application, software programs, music videos, essays.
Visit: dave’s page of art and programming

Generative Arts Practice 2005 Symposium

Saturday, August 13th, 2005

The symposium will focus on research issues in the practice of the generative arts. These issues fall in areas such as art making, art theory, digital media and human-computer interaction.
It will address recent research and future directions in generative art practice, considering issues such as:
* The specific nature of generative practice
[…]

THIRD ITERATION Conference on Generative Systems in the Electronic Arts

Thursday, August 11th, 2005

THIRD ITERATION is the third international conference on generative systems in the electronic arts. It investigates three major themes – humancomputer creativity, generative meaning systems, and the computational sublime. Following on from First Iteration (1999) and Second Iteration (2001), this year’s conference will be held in Melbourne, Australia.
Visit: THIRD ITERATION CONFERENCE

Art & Artificial Life International Competition

Tuesday, August 9th, 2005

VIDA 8.0 is the seventh edition of this international competition, created to reward excellence in artistic creativity in the field of artificial life.
In previous editions, prizes have been awarded to autonomous entities able to bring us pleasure (Tickle 2.0, Tickle Salon 5.0), engage us in irrational conversations (Head 3.0) or invade our social space (Cour […]

RULES OF ENGAGEMENT Science and Art Conference 2005

Sunday, August 7th, 2005

5-7 September 2005: RULES OF ENGAGEMENT Science and Art
Conference, University of York UK.
What happens in the collision of politics, ethics and imagination between science and art?
This conference - a melting pot of talks, events, performances and debate - challenges the serene vision of art and science as a warm, fuzzy continuum and asks instead […]

Tactile Graphics 2005: The third international conference on tactile diagrams maps and pictures

Friday, August 5th, 2005

You are warmly invited to participate in Tactile Graphics 2005 The third international conference on tactile diagrams maps and pictures.
1 - 2 December 2005 - Birmingham, UK
Conference registration is now open!

Another exciting 2-day conference and exhibition, plus a day of optional pre-conference workshops - the only specialist event for those involved in tactile graphics. Covering […]

Virtual Reality and Augmented Reality applications survey

Thursday, August 4th, 2005

From the 3DUI list:
If you are willing to fill out a short survey (5 minutes or less) about the current state of VR and AR applications, please read on.
In 1994 and again in 1999, Fred Brooks conducted a survey of the state of the art in VR. In particular, he focused on finding […]

VR, Virtual Reality medical applications and Aging and Alzheimer’s

Tuesday, August 2nd, 2005

Post Doc Position Available at USC - If you have an interest in Aging and Alzheimer’s and VR applications, there are 5 NIA post-doc positions available here at the USC School of Gerontology.

Skip Rizzo says:

I just got word that I can have one of these slots to supervise a Post Doc to do some VR […]

Manifest, interactive drawing tool by Michael Chang

Monday, August 1st, 2005

This is a project written with Processing in the Programming Media II class taught by Casey Reas and Sean Dockray at the UCLA department of Design|Media Arts in the Spring of 2005. It is an interactive toy that allows one to draw and create organisms on the fly. Varying stroke lengths and loops create different […]

Trace II, Interactive Drawings by Thomas Petersen

Saturday, July 30th, 2005

Trace II is an interactive drawing. It is a playful game of indirect creativity originating somewhere between the actions of the user, the program and the artist. The user must navigate a simple set of rules to generate drawings by means of a group of semi-autonomous units moving around on the screen.
Trace II is created […]

Eerie recording captures sound of tsunami - LiveScience - MSNBC.com

Monday, July 25th, 2005

LDEO / Columbia University
A color-coded graph shows the rise and gradual subsidence of underwater sound from the earthquake that touched off an Asian tsunami last December.
An analysis of the recording suggests a new way to monitor earthquakes in near real-time, providing critical information about an earthquake’s intensity and potential hazard that could supplement seismograph data, […]

Robotics show Lucy walked upright

Friday, July 22nd, 2005

Robotics show Lucy walked upright
The robot model shows that Lucy probably walked upright. Australopithecus afarensis, the early human who lived about 3.2 million years ago, walked upright, according to an “evolutionary robotics” model. The model, which uses footprints to predict gait, suggests “Lucy”, as the first fossil afarensis was called, walked rather like us. This […]

Jason Salavon, Working around art, information technology, and daily life

Tuesday, July 19th, 2005

Jason Savalon. Still Life at the Speed of Sunrise 2005
Jason Savalon. Working around art, information technology, and daily life.
Using software processes of his own design, Jason Salavon generates and reconfigures masses of communal material to present new perspectives on the familiar. Though formally varied, his projects frequently manipulate the roles of individual elements arranged in […]

networked_performance blog at turbulence.org

Tuesday, July 19th, 2005

What is NETWORKED PERFORMANCE ?
locative media, augmented reality, distributed performance, environmental theatre, pervasive play, immersive gaming, telepresence?…???
Recent technological and telecommunication developments–the internet’s two-way communication model, relatively inexpensive access to computers and networks–have given rise to a powerful and diverse range of creative production, particularly among those not self-defined as artists, resulting in a bleedover between […]

Evolution Tree of microbes

Tuesday, July 19th, 2005

Tree representation of microbes’ genes evolution.
Link: Tangling the Tree: Corante > The Loom >

Treemaps for space-constrained visualization of hierarchies

Tuesday, July 19th, 2005

Information visualization algorithms and techniques dedicated to tree maps and hierarchical data.
Link: Treemaps for space-constrained visualization of hierarchies

Simulated society may generate virtual culture

Friday, July 15th, 2005

Virtual computer characters more accustomed to battling deranged alien monsters are about to take part in a unique social experiment.
A society of virtual “agents” - each with a remarkably realistic personality and the ability to learn and communicate - is being crafted by scientists from five European research institutes who hope to gain insights into […]

DIVERSE at SIGGRAPH 2005, An Open Source Virtual Reality Toolkit

Tuesday, July 12th, 2005

Please consider coming to the DIVERSE BOF at SIGGRAPH:
UPDATE:
Thursday, August 4, 10:00am - 11:00am
Los Angeles Convention Center, Room 511C
DIVERSE is a free, open-source device-independent Virtual Environment (VE) and networked simulation API. It has a highly flexible design which emphasizes reuse and reconfiguration of tools over recoding.
Device Independent Virtual Environment - Reconfigurable, Scalable, Extensible. DIVERSE […]

EvoWeb, European Network of Excellence in Evolutionary Computing

Thursday, July 7th, 2005

EvoWeb, website of EvoNet - the European Network of Excellence in Evolutionary Computing. EvoNet aims to foster innovation, training and technology transfer, and to provide a comprehensive information service for everyone interested in the field of evolutionary computing.
EvoWeb

 
CGexplorer's brothers:

CGexplorer:
CGI Computer Animation, 3D Animated Movies News and Resources

CG Italia:
Computer Graphics in Italian

Angelmax:
Journal on Design, Entertainment and Technology

StraTechnologist:
Web Design and Development News and Resources