3D Real Time Graphics Programming News and Resources

Latest news about 3D Real Time Computer Graphics Programming and Development

X3D Resources

30 Aug 2010
by dbugger
PLUGINS

FreeWRL/FreeX3D Home Page

30 Aug 2010
by dbugger

OOOTIMO - WebGL

29 Aug 2010
by dbugger
After installing and running the browser you must type into the address bar: about:config Then search for webgl and double click on webgl.enabled_for_all_sites to set it to true. Online Examples From the learningwebgl.com, the following example displays a rotating coloured triangle and square on my new computer.


GPU Tech Conference Keynotes Announced

28 Aug 2010
by dom
Two leading computing visionaries will speak at the GPU Technology Conference (GTC) in September. Prof. Klaus Schulten, renowned computational biologist from the University of Illinois at Urbana-Champaign, will deliver a keynote highlighting discoveries made using the ‘computational microscope.’ Prof. Sebastian Thrun, robotics pioneer at Stanford University and distinguished engineer a... continues

閑闪互动多媒体

24 Aug 2010
by everlasting525

X3D

22 Aug 2010
by pitofero
Web3D Consortium

Back 40 Computing: High Performance GPU Building Blocks

22 Aug 2010
by dom
The Back 40 Computing project aims at providing a collection of high performance GPU computing building blocks. It is maintained by Duane Merrill from the University of Virginia. Highlights of the current release include the fastest  Radix Sort implementation on GPUs to date, capable of sorting over 1 billion keys per second. For more details [...]

ATI Stream SDK v2.2 w/ OpenCL 1.1 Support released

22 Aug 2010
by dom
Version 2.2 of the ATI Stream SDK has been released. Features include: Support for OpenCL™ 1.1 specification. Support for Ubuntu® 10.04 and Red Hat® Enterprise Linux® 5.5. Support for X86 CPUs with SSE2.x or later (Adds to existing support for X86 CPUs with SSE3.x or later). Support for Microsoft® Visual Studio® 2010 Professional Edition and [...]



VRML Plugin and Browser Detector

19 Aug 2010
by hooglab

Octaga

19 Aug 2010
by nelsim
Octaga - Bringing enterprise data to life - Home

Free Workshop in Perth, Australia: High Performance GPU Computing with NVIDIA...

4 Aug 2010
by Mark Harris
In this workshop hosted by iVEC and the University of Western Australia on August 19th, you will learn about CUDA, the Fermi architecture, and Tesla GPU Computing products. You will learn about the basics of programming GPUs using CUDA C and C++, the variety of available computational libraries for CUDA, tools for profiling and debugging [...]

CUVI Lib – CUDA for Vision and Imaging Library Launched

1 Aug 2010
by dom
TunaCode has announced the release of CUVI Lib v0.3 (Beta version) for Windows 32 and 64 Systems. A copy can be downloaded from http://www.cuvilib.com/downloads. CUVI Lib (CUDA for Vision and Imaging Lib) is an add-on library for NPP (NVIDIA Performance Primitives) and includes several advanced computer vision and image processing functions presently not available in [...]

Multi-GPU accelerated multi-spin Monte Carlo simulations of the 2D Ising model

1 Aug 2010
by dom
Abstract: A Modern Graphics Processing unit (GPU) is able to perform massively parallel scientific computations at low cost. We extend our implementation of the checkerboard algorithm for the two-dimensional Ising model in order to overcome the memory limitations of a single GPU which enables us to simulate significantly larger systems. Using multi-spin coding techniques, we [...]

 
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