3D Real Time Graphics Programming News and Resources

Latest news about 3D Real Time Computer Graphics Programming and Development

Yellow Dog Enterprise Linux for CUDA

9 Mar 2010
by Mark Harris
Yellow Dog Enterprise Linux for CUDA (YDEL for CUDA) is an open source, Linux operating system built for faster, easier, and more reliable GPU Computing. YDEL for CUDA, released and supported by Fixstars, goes beyond the basic Linux OS and integrates support for GPUs, NVIDIA CUDA, and GPU development tools. From the YDEL for CUDA website: Key [...]

CLyther = Python + OpenCL

9 Mar 2010
by Mark Harris
CLyther is an under-development python tool for OpenCL similar to Cython for C. CLyther is a python language extension intended to make writing OpenCL code as easy as Python itself. CLyther currently only supports a subset of the Python language definition but adds many new features for OpenCL. CLyther exposes both the OpenCL C library and language [...]

PASCO 2010: Call for Papers

9 Mar 2010
by dom
The International Workshop on Parallel and Symbolic Computation (PASCO) is a series of workshops dedicated to the promotion and advancement of parallel algorithms and software in all areas of symbolic mathematical computation. The pervasive ubiquity of parallel architectures and memory hierarchy has led to the emergence of a new quest for parallel mathematical algorithms [...]

Swan: A simple tool for porting CUDA to OpenCL

9 Mar 2010
by dom
Swan is a small tool that aids the reversible conversion of existing CUDA codebases to OpenCL. Its main features are the translation of CUDA kernel source-code to OpenCL, and a common API that abstracts both CUDA and OpenCL runtimes. Swan preserves the convenience of the CUDA &#60;<< grid, block >>> kernel launch syntax by generating [...]

ping - interactive broadband

7 Mar 2010
by magichere

XML3D

6 Mar 2010
by tvo
not to be confused with X3D


VRML Plugin and Browser Detector

3 Mar 2010
by BileDemon


Cyclic Reduction Tridiagonal Solvers on GPUs Applied to Mixed Precision Multi...

3 Mar 2010
by dom
Abstract: We have previously suggested mixed precision iterative solvers specifically tailored to the iterative solution of sparse linear equation systems as they typically arise in the finite element discretization of partial differential equations. These schemes have been evaluated for a number of hardware platforms, in particular single precision GPUs as accelerators to the general purpose CPU.... continues

Easy GPU programming with GMAC

1 Mar 2010
by dom
GMAC (Global Memory for ACcelerators) is a user-level library that implements an Asymmetric Distributed Shared Memory model to be used by CUDA programs. An ADSM model allows CPU code to access data hosted in accelerator (GPU) memory. In this model, a single pointer is used for data structures accessed both in the CPU and the [...]

X3DOM 1.0 - home

1 Mar 2010
by polojan

instantreality 1.0 - home

25 Feb 2010
by firstorm



COLLADA

17 Feb 2010
by inggy

 
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