1 Jul 2009
by noreply at blogspirit.com (Andrea Gaggioli)
In this interesting paper Burke and coll. describe how the massive proliferation of mobile devices and sensors may give raise to interactive, participatory sensor networks that enable users to gather, analyze and share local knowledge. The authors also explain how the vision of Participatory Sensing can inspire new applications in different domains, such as healthcare... continues
1 Jul 2009
by noreply at blogspirit.com (Andrea Gaggioli)
A virtual reality-based system integrated with fmri to study neural mechanisms of action observation-execution: A proof of concept study. Restor Neurol Neurosci. 2009;27(3):209-23 Authors: Adamovich SV, August K, Merians A, Tunik E Purpose: Emerging evidence shows that interactive virtual environments (VEs) may be a promising tool for studying sensorimotor processes and for rehabilitation. However... continues
1 Jul 2009
by noreply at blogspirit.com (Andrea Gaggioli)
Positive impact of cyclic meditation on subsequent sleep.
Med Sci Monit. 2009 Jul;15(7):CR375-381
Authors: Patra S, Telles S
Background: Cyclic meditation (CM) is a technique that combines yoga postures interspersed with supine rest. This combination is based on ancient texts and is considered easier for beginners to practice. Material/Methods: Whole-night polysomnographic measures and the self... continues
30 Jun 2009
by Seeking300
29 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
In this very interesting keynote given at the recent Game Developers Conference, Jane McGonigal discusses the role of Positive Psychology in gaming. Another significant sign of how the world of ICT is embracing the perspective of Positive Technology... Learning to Make Your Own Reality - IGDA Education Keynote 2009 View more documents from avantgame.
28 Jun 2009
by trailblazer82
26 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
From the Reactable website: The Reactable is a revolutionary new electronic musical instrument designed to create and perform the music of today and tomorrow. It combines state of the art technologies with a simple and intuitive design, which enables musicians to experiment with sound, change its structure, control its parameters and be creative in a direct and refreshing way, unlike anything you... continues
26 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)

This picture appears to show green and blue spirals, but in fact the apparent green and blue are exactly the same colour. More about this here and here.
24 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
Neurofeedback-based motor imagery training for brain-computer interface (BCI). J Neurosci Methods. 2009 Apr 30;179(1):150-6 Authors: Hwang HJ, Kwon K, Im CH In the present study, we propose a neurofeedback-based motor imagery training system for EEG-based brain-computer interface (BCI). The proposed system can help individuals get the feel of motor imagery by presenting them with real-time brain a... continues
24 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
Effect of Motor Imagery in the Rehabilitation of Burn Patients.
J Burn Care Res. 2009 Jun 5;
Authors: Guillot A, Lebon F, Vernay M, Girbon JP, Doyon J, Collet C
Although there is ample evidence that motor imagery (MI) improves motor performance after CNS injury, it is still unknown whether MI may enhance motor recovery after peripheral injury and most especially in the rehabilitation of burn pa... continues
23 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
I am probably not the first to post about Microsoft's NATAL project, but who cares? The fact is, I literally lack the words to express how deep I am impressed by this new gaming technology. I have no idea if/when this product will come to the shops, but it's hard to believe that Microsoft will have any more competitors in the game industry after its launch. Announced durin... continues
21 Jun 2009
by harmonygritz
Sherry Turkle in People Magazine interview
17 Jun 2009
by noreply at blogspirit.com (Andrea Gaggioli)
How does visual thinking work in the mind of a person with autism? A personal account. Philos Trans R Soc Lond B Biol Sci. 2009 May 27;364(1522):1437-42 Authors: Grandin T My mind is similar to an Internet search engine that searches for photographs. I use language to narrate the photo-realistic pictures that pop up in my imagination. When I design equipment for the cattle industry, I can test run... continues
10 Jun 2009
by JillDahlstrom
Seventeen magazine has launched its second foray into the virtual world through a partnership with Habbo.com, an online community where teens can create avatars, chat with friends and join in activities. The Hearst Magazines title will provide Habbo with articles from its site and quizzes, polls, advice and other content created by its editors. Habbo, owned by Finnish company Sulake Corp., will ha... continues
5 Jun 2009
by jamespoling
7 Mar 2009
Among the display of new camera models at PMA 2009 FUJIFILM demonstrated a compelling 3D photo and movie technology, that uses a dual lens/sensor camera to record 3D images. These images can then be played back without the need for special glasses on a digital display, or even printed. Both the display and prints generate their 3D effect by use of a special lenticular lens laminated to their surfa... continues
15 Feb 2009
A 3D Curve Sketching System For Tablets was posted on Slashdot months ago so it's not exactly breaking news, but many readers might have missed it. The videos are a great way to get a feel for the software's capability. This research project from the Dynamic Graphics Project of the University of Toronto is called ILoveSketch and a paper is available in addition to the videos. Unfortunately it do... continues
8 Feb 2009
While there are a number of software applications that create 3D models from digital photographs a new player is changing things up a bit by creating an internet service. Scanetica doesn't require any special equipment or software and for now at least it's free to use. The service can handle a wide range of subject sizes from satellite imagery to tiny fossils. Currently there's no automated way ... continues
8 Feb 2009
We've previously posted about the free David software that turns a collection of inexpensive parts into a homebrew laser scanner. Today TechRadar has published a tutorial for getting everything up and running so if you need to create 3D models and haven't tried this yet it's worth another look.
18 Jan 2009
Continuing with the red/blue glasses theme we have the Minoru 3D Webcam. The Webcam has 2 cameras and when combined with red/blue glasses you can use it to talk to your friends and family in 3D. IEEE Spectrum has a video from CES 2009 and it's available for purchase at Amazon.
18 Jan 2009
I missed posting this before the Holidays, but it's not too late to check it out. Snowdin is a Winter theme'd site with a twist. The Flash animations and games are in 3D. If you have red/blue anaglyph glasses you and your kids will enjoy some 3D scenery and simple games. One game resembles Qbert.
25 Nov 2008
Xbit Laboratories has a review of Zalman's Trimon ZM-M220W Stereo Monitor. It uses polarized glasses to achieve the stereo affect. If you're thinking about purchasing such a monitor check out the review.
16 Nov 2008
In June and July 2008 Computer Graphics World published an interesting two part series on Holograms. Part one focuses on the technology and companies behind 'Digital Holograms' and part two covers how artists are using these cutting edge technologies to create 'Dimensional Art'.
16 Nov 2008
Insipred by CNN's use of "holograms" during their coverage of the 2008 U.S. Presidential Election gadget blog Gizmodo recently published an article describing various 3D imaging techniques including anaglyph and polarized glasses, The Pulfrich effect, ChromaDepth, LCD shutter glasses, and other glasses free techniques.
15 Aug 2008
We're a month late on this, but some Japanese researchers have an interesting approach to developing a small 3D display. The picture in the linked article is too small to see many details, but you can see the mosaic of panels that make up the cube. "A prototype of the gCubik, a 10-centimetre (3.9-inch) cube which can show 3D images with no special glasses seen in Tokyo last week. Researchers in J... continues