Archive topic for: augmented reality

Call for demos, ISMAR 2007 Augmented and Mixed Reality

Tuesday, July 17th, 2007

Following the established tradition of showcasing the State of the Art in Augmented and Mixed Reality applications, ISMAR 07 is calling for submissions of demonstrations.
The demo session is tentatively scheduled for Thursday November 15th. Demo presenters will also have one minute and two slides to draw the crowds to their demo during a Demo Fast […]

osgART 1.0: Augmented Reality software development kit

Wednesday, December 20th, 2006

OSGART is a library that simplifies the development of Augmented Reality or Mixed Reality applications by combining the well-known ARToolKit tracking library with OpenSceneGraph. But rather than acting just as a simple nodekit, the library offers 3 main functionalities: high level integration of video input (video object, shaders), spatial registration (marker-based, multiple trackers), and photometric registration (occlusion, shadow).

Call for papers: MMI-Interaktiv, MMI in Virtual Environments, March 2007

Thursday, November 16th, 2006

Call for Papers:
MMI-Interaktiv, Issue 12, March 2007
ISSN: 1439-7854
MMI In Virtual Environments: Recent Developments and Industrial Applications
This special issue of the open access online journal MMI-Interaktiv invites relevant papers on recent developments and industrial applications in virtual, mixed, and augmented reality (VR, MR, AR) from the perspective of Human-Machine Interaction and Human Factors. Topics could include, […]

ISMAR 2006 5th IEEE and ACM International Symposium on Mixed and Augmented Reality, Oct 22-25, 2006, University of California at Santa Barbara, U.S.A.

Friday, April 21st, 2006

Mixed Reality (MR) and Augmented Reality (AR) allow the creation of fascinating new types of user interfaces, and are beginning to show significant impact on industry and society. The field is highly interdisciplinary, bringing together computer vision, computer graphics, user interfaces, human factors, wearable computing, mobile computing, computer networks, displays, sensors, to name just some of the most important influences.

Xj3D, open source X3D Virtual reality browser

Tuesday, April 18th, 2006

Xj3D is an open source X3D browser, developer library and test environment for the X3D virtual reality and augmented reality standard.

Virtual Reality and Augmented Reality applications survey

Thursday, August 4th, 2005

From the 3DUI list:
If you are willing to fill out a short survey (5 minutes or less) about the current state of VR and AR applications, please read on.
In 1994 and again in 1999, Fred Brooks conducted a survey of the state of the art in VR. In particular, he focused on finding […]

networked_performance blog at turbulence.org

Tuesday, July 19th, 2005

What is NETWORKED PERFORMANCE ?
locative media, augmented reality, distributed performance, environmental theatre, pervasive play, immersive gaming, telepresence?…???
Recent technological and telecommunication developments–the internet’s two-way communication model, relatively inexpensive access to computers and networks–have given rise to a powerful and diverse range of creative production, particularly among those not self-defined as artists, resulting in a bleedover between […]

 
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