Archive topic for: generative art
Tuesday, October 18th, 2005
Source: Kenneth A. Huff
The digital artist Kenneth A. Huff let me know that:
the first three works in my new Contemplations series of DVDs are available exclusively at www.kennethahuff.com (a.k.a. www.itgoesboing.com).
The works of the Contemplations series are created to serve as balance to the rapid-cut, rapid-fire nature of popular culture and the frenetic pace of contemporary […]
Tags: arts, digital art, procedural graphics, procedural art, generative art, alias maya, procedural shaders, computer graphics
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Tuesday, October 4th, 2005
Image source
3D Recursions is quite a singular forum discussing math and science applied to the generation of beautiful procedural, algorithmic 3D images.
Various forum areas are devoted to the discussion of: Strange Attractors, LSystems, LightWave, Digital Fusion and Vlam, Chaoscope. Moreover there is a special section dedicated to the official support for LightWave plugins: Aurora Attractor, […]
Tags: arts, science, digital art, proceduralism, procedural graphics, generative art, computational art, fractals, computer graphics, algorithmic art, software
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Tuesday, September 27th, 2005
An interesting series of quotations from Brian Eno’s book: A Year With Swollen Appendices : The Diary of Brian Eno which allows me to know more about this important artist.
Brian Eno on Generative Art Part I, Part II, Part III, Part IV.
Thanks to: Fractal and Generative Arts
More on Brian Eno:
Tags: generative art, digital arts, artists
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Wednesday, September 21st, 2005
Some interesting excerpt from interview to Marius Watz, artist and curator of the Generator.x conference:
Generative art is often understood exclusively as software generated abstractions. I personally understand the term as a much broader range of strategies involving both digital and non-digital systems and processes bridging specific art traditions and media.
Generative art describes a strategy for […]
Tags: generative art, digital art, software art, art, interviews
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Tuesday, September 20th, 2005
Celestino Soddu sends out an announcemnte about the Generative Art Conference:
The deadline for sending proposals (papers, posters, artworks, installations, live performances) to the 8th Generative Art Conference and Festival GA2005 was extended to 30 September.
GA2005 will be held in Italy, Milan, the 15-16-17 December 2005
For any info www.generativeart.com
Tags: generative art, events, italy
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Tuesday, August 30th, 2005
This blog is not about those machines used to change mechanical energy into electrical energy. It’s about software that creates software. Software to play around and have fun with.
The Generator Blog
Tags: computer arts, programming, generative art
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Monday, August 15th, 2005
Dan Bethel and Dave Griffiths are collecting resources about computer art and computer music since many years. At their Web site you can find a lot of interactive art installations, applets, application, software programs, music videos, essays.
Visit: dave’s page of art and programming
Tags: artificial life, digital art, software art, aesthetic computing, animation, generative art, computer art, computer music
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Saturday, August 13th, 2005
The symposium will focus on research issues in the practice of the generative arts. These issues fall in areas such as art making, art theory, digital media and human-computer interaction.
It will address recent research and future directions in generative art practice, considering issues such as:
* The specific nature of generative practice
[…]
Tags: generative arts, events, conferences, arts, art theory, human computer interaction, research
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Thursday, August 11th, 2005
THIRD ITERATION is the third international conference on generative systems in the electronic arts. It investigates three major themes – humancomputer creativity, generative meaning systems, and the computational sublime. Following on from First Iteration (1999) and Second Iteration (2001), this year’s conference will be held in Melbourne, Australia.
Visit: THIRD ITERATION CONFERENCE
Tags: generative systems, generative arts, arts, aesthetics computation, computer arts, electronic arts
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Tuesday, August 9th, 2005
VIDA 8.0 is the seventh edition of this international competition, created to reward excellence in artistic creativity in the field of artificial life.
In previous editions, prizes have been awarded to autonomous entities able to bring us pleasure (Tickle 2.0, Tickle Salon 5.0), engage us in irrational conversations (Head 3.0) or invade our social space (Cour […]
Tags: artificial life, contests, events, digital art, electronic art, generative art, computational art, evolutive art, virtual environments, avatars, cellular automata
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Tuesday, July 19th, 2005
Jason Savalon. Still Life at the Speed of Sunrise 2005
Jason Savalon. Working around art, information technology, and daily life.
Using software processes of his own design, Jason Salavon generates and reconfigures masses of communal material to present new perspectives on the familiar. Though formally varied, his projects frequently manipulate the roles of individual elements arranged in […]
Tags: art, digital art, generative art, software art, computer graphics, graphics
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Friday, June 17th, 2005
These pages are a filtration of browserSpace covering such topics as Generative Art, Robot Art, Sound Art, Video, Actionscript, Visual Installation, VJing and AudioVisual Software. Essentially its a space to share my findings in a number of personal research areas. The diverse range of provocative and beautiful artifacts being created with machines is staggering - […]
Tags: generative art, blogs
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Thursday, June 16th, 2005
Generative art has been defined as “any art practice where the artist creates a process, such as a set of natural language rules, a computer program, a machine, or other mechanism, which is then set to motion with some degree of autonomy contributing to or resulting in a complete work of art.” (Philip Galanter).
Generative art […]
Tags: generative art
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Friday, May 27th, 2005
Scott Draves is looking for help:
i am seeking collaborators to add a sound-track to the electric sheep. this would be software that generated audio based on the same genetic code and also based on the images. i made a web page to explain it:
http://electricsheep.org/sound/
you can download a dataset for development from that page. drop […]
Tags: generative art, generative graphics
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Thursday, May 26th, 2005
regenerative is the second part of the degenerative experiment, in which a web page became increasingly corrupted each time it was visited. in the regenerative web page, text degenerates with each visit, but it also attempts to regenerate itself by trying to extract some text from the refering page. if extraction succeeds, the new text […]
Tags: generative art, net.art
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Wednesday, March 16th, 2005
Casey Reas just sent out its second GroupC Broadcast with many juicy updates about new projects, exhibitions, workshops, courses, and related incidents.
New Works
Process/Drawing
bitforms gallery, NYC
4 March - 2 April.
The work in Process/Drawing employs ideas explored in conceptual and minimal artworks as focused through the contemporary lens of C.E.B Reas, a member of a new generation […]
Tags: processing, casey reas, computational graphics, generative art, evolutionary graphics
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