Archive topic for: proceduralism

3D Recursions, 3D Math for Art Places

Tuesday, October 4th, 2005

Image source
3D Recursions is quite a singular forum discussing math and science applied to the generation of beautiful procedural, algorithmic 3D images.
Various forum areas are devoted to the discussion of: Strange Attractors, LSystems, LightWave, Digital Fusion and Vlam, Chaoscope. Moreover there is a special section dedicated to the official support for LightWave plugins: Aurora Attractor, […]

Living Game Worlds. A Symposium

Tuesday, June 14th, 2005

Panel: Procedural Narrative and the Future of Story Games
Steve Chiang (EA Tiburon), Chris Crawford (Game Designer & Author), Michael Mateas (Georgia Tech)
Jay Bolter (Georgia Tech), Moderator
Will Wright, Respondent
Panel: Procedural Narrative and the Future of Story Games - Streaming Video
Panel: Procedural Content & the Creation of Game Worlds
Amy Bruckman (Georgia Tech), Irfan Essa (Georgia Tech)
Ken Perlin […]

CityEngine: The City Builder

Monday, June 13th, 2005

Procedural modeling of cities.
Modeling a city poses a number of problems to computer graphics. Every urban area has a transportation network that follows population and environmental influences, and often a superimposed pattern plan. The buildings appearances follow historical, aesthetic and statutory rules. To create a virtual city, a roadmap has to be designed and a […]

Allegorithmic

Sunday, June 12th, 2005

Procedural texture approach for VFX, Effects, Filters plug-in. Plugins for Photoshop, Combustion and After Effect. Huge texture / 3D materials library.
Allegorithmic - News

 
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