Archive topic for: real time graphics

The breve Simulation Environment

Saturday, December 30th, 2006

breve is a free, open-source software package which makes it easy to build 3D simulations of multi-agent systems and artificial life. Users define the behaviors of agents in a 3D world and observe how they interact. breve includes physical simulation and collision detection so you can simulate realistic creatures, and an OpenGL display engine so […]

Futurismo Zugakousaku, real time motion graphics with Quartz Composer

Thursday, June 2nd, 2005

Real-time motion graphics can be made by Quartz Composer in a short time. I redeveloped “The 20th Century Voyage” from scratch by using Quartz Composer. You can also drag qtz files into your screensaver folder (~/Library/Screen Savers) and use them in that way.
I can’t see the QuickTime Videos on my Windows XP machine.
Futurismo Zugakousaku

 
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